Spells he refuses to use. They remain on his known spell list. He carries them like scars. The Sorcerer's fixed spell selection means he cannot swap them out. That is the point: a permanent reminder of what he was.
| Level | Spell | Why He Won't Cast It |
|---|---|---|
| Cantrip | Fire Bolt | Direct damage. Even a cantrip crosses the line. |
| Cantrip | Acid Splash | Harmful. No exceptions. |
| 1st | Burning Hands | Cone of fire. The smell alone is a trigger. |
| 1st | Thunderwave | Concussive force. Could kill. |
| 2nd | Scorching Ray | Three bolts of fire. Three chances to destroy. |
| 2nd | Shatter | Loud, violent, indiscriminate. Everything Rocky wasn't. |
| 3rd | Fireball | The archetype of destruction. The spell that haunts him. |
| 3rd | Lightning Bolt | A line of death. No "careful" version exists in his mind. |
| 4th | Wall of Fire | A barrier made of harm. |
What he actually casts. Protection, misdirection, negation. Creative pacifism in a world that rewards violence.
| Level | Spell | Use |
|---|---|---|
| Cantrip | Prestidigitation | Utility, comfort, small kindnesses. Lights a campfire. Cleans a wound. |
| Cantrip | Light | Illumination. Guidance. The opposite of what he used to do. |
| Cantrip | Minor Illusion | Distraction, misdirection, entertainment. |
| Cantrip | Mage Hand | Helpful. Harmless. Exactly right. |
| 1st | Shield | The only violence he permits: absorbing it. |
| 1st | Mage Armor | Self-protection. Doesn't hurt anyone. |
| 1st | Fog Cloud | Obscures. Protects. Buys time. His bread and butter. |
| 2nd | Mirror Image | Deception without harm. Three Galyns, none of them fighting. |
| 3rd | Counterspell | Negation, not aggression. Stops violence without creating it. |
| 4th | Polymorph | Turns threats into sheep. Turns allies into giants. Creative pacifism. |
Galyn was born into a strict, separatist Firbolg commune: ultra-religious, druidic fundamentalists. Harmony with the earth was doctrine. Destructive magic was heresy. But Galyn's innate connection was not to the gentle soil or the whispering trees. It was to volcanic eruptions, seismic force, and the raw destructive power sleeping beneath the mountains.
At 30, his tribe reluctantly named him Lonnbhrodi, Outcast in Giant, and cast him out. His powers were too volatile, too dangerous, too wrong for their way of life.
Free from the commune, Galyn became dangerously powerful. He spent decades secluded within a quiet volcano, teaching himself through autodidactic experimentation. Meteor Swarm, Fireball, Chain Lightning, Wall of Fire. He specialized in offensive destruction. To the surrounding villages, he became the Mountain Ghost.
During this exile, he found Rocky. Rocky was an enchanted stone, a tiny but mighty boulder. Whether Rocky was a gift, or something Galyn's subconscious lava magic animated, or loneliness made real, is beside the point. Rocky was real to Galyn. Rocky was steadfast, unjudgmental, and always there. Rocky had two children: Pebble and Stoney. They were Galyn's family.
Rocky named Galyn. The word means calm in a tongue forgotten by all but the oldest stones. It was a joke. A sandy little joke from the only friend who knew the full scope of the chaos inside him.
During his reckless years, he had a brief encounter with a mortal woman at a settlement. He moved on. He always moved on.
During a business trip to Thundertree, a horde attacked. Galyn reacted with reckless ego. He cast his most powerful spell. The Wild Magic surged catastrophically. The spell destroyed the horde. It also destroyed most of Thundertree. It killed Rocky, Pebble, and Stoney. It killed everything within range. The surge also tore open a rift to the Shadowfell.
A 6'11" Firbolg sorcerer who could level mountains, brought to his knees by the death of a pet rock and his two little rocks. The comedy is the delivery mechanism for the tragedy. The tragedy is what makes the comedy land. Neither works without the other.
From the ashes of Thundertree, Galyn committed to absolute pacifism. Not reluctant pacifism. Absolute. He will not attack anything. Not a monster, not an enemy, not even to save a friend through direct violence.
He carries a repertoire of powerful destructive spells he refuses to use. They sit on his list like tombstones. He collected the ashes. Rocky. Pebble. Stoney. A tiny pinch from every living thing that died that day. He sealed them in a glass vial blown from obsidian and wears it close to his heart. Always.
Galyn joined Acquisitions Incorporated through HQ as an implementation supervisor and facilitator. His role: ensure the party's missions align with broader corporate goals. He is kind, compassionate, helpful, and unreliable. His heart is service. His nature is avoidant. He ghosts. He reappears in the nick of time. A vital but often absentee helper who really comes through with grace and wisdom in a pinch. His Acq Inc titles: Loremonger, Documancer, and unofficially, Strategic Reformation Officer.